In this subreddit we share World of Warships news, strategy, tips, discussions and other content, as well as sharing our passion for historical warships. ![]() We're Redditors with a passion for warships, gaming and the World of Warships video game on PC. All these new game mechanics will be tested during the Halloween 2018 event, starting in October as it would be expected. But that’s not all, as, with every event in-game, players will also have the opportunity to use a brand new in-game port and Halloween 2018 isn’t an exception.Please mark leaks with spoiler tags, like this: Smolensk is balanced!. Submarines will only have weapons in their torpedo tubes where each can be launched individually and even have a mix of torpedoes in a single submarine. We don’t want that one player who never surfaces and just torpedoes every single enemy ship, right? These will bring realism to the battle and bring a sense of balance to these stealthy machines. Each stance will have a different concealment impact on the submarine, speed and its ability to attack!Ī second and third new game mechanisms will also be introduced to the game: Oxygen levels and Depth Charges. ![]() Players will be able to freely manoeuvre between surface, submerged and even use the periscope. A new dimension will be added t the game: depth. Halloween has become a testbed for new mechanics and new game features and this year we will get to test submarines. Seems Wargaming has found a way that could bring these stealthy war machines to the game soon. The community wanted submarines since day one, but it was very difficult to find the right design to implement them.
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